Cysharp / ZLinq
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
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- 5,311All-time #11,247
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- updated today
- Repository created
- since 2014
About
Summarised by AI from the README; the original prevails
Author description: Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Basic listing based on official public information; functionality has not been independently evaluated.
- Platform
- Not verified
- Pricing
- Pricing not verifiedCheck current official software, hosting, model and infrastructure pricing.
- Maintenance notes
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