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Cysharp / ZLinq

Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.

game1024 / OpenSpeedy

🎮 An open-source game speed modifier.

Popularity
Repository stars5,31120,784Highest
Fork2171,510Highest
Maintenance
Last push2026-11-062026-10-21
Maintenance notesNot verifiedNot verified
Repository created2014-10-242025-05-16
License & use
LicenseMIT · PermissiveGPL-3.0 · Share derivative source
PricingPricing not verifiedPricing not verified
Basics
Browse by purposeDesign & creationDesign & creation
TypeApps & systemsApps & systems
SubcategoryGames & interactive experiencesGames & interactive experiences
PlatformNot verifiedNot verified
First collected2026-11-032026-11-03
LanguageC#TypeScript

License tiers are derived from metadata. Check obligations for your use; unknown does not mean prohibited. Measured at 2026-11-06 UTC