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60 repositories · updated 2026-11-06

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1Donchitos / Claude-Code-Game-StudiosTurn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.ShellMIT · PermissiveInsufficient rank history35,870
2icsharpcode / ILSpy.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!C#MIT · PermissiveInsufficient rank history26,973
3lettier / 3d-game-shaders-for-beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.C++License not declaredInsufficient rank history20,025
4Unity-Technologies / ml-agentsThe Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.C#License not declaredInsufficient rank history19,825
5CoplayDev / unity-mcpUnity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.C#MIT · PermissiveInsufficient rank history15,751
6heroiclabs / nakamaScalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.GoApache-2.0 · PermissiveInsufficient rank history13,682
7Cysharp / UniTaskProvides an efficient allocation free async/await integration for Unity.C#MIT · PermissiveInsufficient rank history11,290
8Tencent / xLuaxLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.CLicense not declaredInsufficient rank history10,221
9egametang / ETUnity3D Client And C# Server FrameworkC#License not declaredInsufficient rank history9,956
10Perfare / Il2CppDumperUnity il2cpp reverse engineerC#MIT · PermissiveInsufficient rank history9,603
11jynew / jynewJinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.C#License not declaredInsufficient rank history9,002
12BepInEx / BepInExUnity / XNA game patcher and plugin frameworkC#LGPL-2.1 · Share derivative sourceInsufficient rank history8,963
13AssetRipper / AssetRipperGUI application to analyze game filesC#GPL-3.0 · Share derivative sourceInsufficient rank history8,811
140xFA11 / MultiplayerNetworkingResourcesA curated list of Multiplayer Game Network Programming ResourcesCLicense not declaredInsufficient rank history8,773
15focus-creative-games / hybridclrHybridCLR is a full-featured, zero-cost, high-performance, low-memory Unity full-platform native C# hot update solution. HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.C++MIT · PermissiveInsufficient rank history8,013
16ColinLeung-NiloCat / UnityURPToonLitShaderExampleA very simple toon lit shader example, for you to learn writing custom lit shader in Unity URPShaderLabMIT · PermissiveInsufficient rank history7,852
17mob-sakai / UIEffectUIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!C#MIT · PermissiveInsufficient rank history7,717
18sschmid / EntitasEntitas is a super fast Entity Component System (ECS) Framework specifically made for C# and UnityC#MIT · PermissiveInsufficient rank history7,680
19gamedev-skills / awesome-gamedev-agent-skills77 game-dev skills for AI coding agents — Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE, Roblox. Portable SKILL.md Agent Skills (the format Anthropic launched as Claude Skills), with a router that loads the right skill for your engine and task. Runs in Claude Code, Cursor, Kiro, Codex, Copilot, Gemini CLI and more.PythonApache-2.0 · PermissiveInsufficient rank history7,002
20EllanJiang / GameFrameworkThis is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.C#MIT · PermissiveInsufficient rank history6,918
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