Habrador / Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
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- updated 2 years ago
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- since 2019
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Summarised by AI from the README; the original prevails
Author description: Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Basic listing based on official public information; functionality has not been independently evaluated.
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Developer tools# bezier# computational-geometry# computer-science# constrained-delaunay-triangulation# convex-hull# delaunay-triangulation# ear-clipping# gift-wrapping# interpolation# intersections# jarvis-march# marching-squares# mesh-simplification# polygon-clipping# quickhull# software-engineering# triangulation# unity3d# voronoi
