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Habrador / Computational-geometry

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

github / spec-kit

💫 Toolkit to help you get started with SDD or any other process!

Popularity
Repository stars1,471148,060Highest
Fork16213,292Highest
Maintenance
Last push2024-06-182026-11-05
Maintenance notesNot verifiedNot verified
Repository created2019-05-082025-08-21
License & use
LicenseMIT · PermissiveMIT · Permissive
PricingPricing not verifiedPricing not verified
Basics
Browse by purposeDeveloper toolsDeveloper tools
TypeFrameworks & SDKsFrameworks & SDKs
SubcategoryCLI & developer componentsCLI & developer components
PlatformNot verifiedNot verified
First collected2026-11-032026-11-03
LanguageC#Python

License tiers are derived from metadata. Check obligations for your use; unknown does not mean prohibited. Measured at 2026-11-06 UTC