SaschaWillems / Vulkan-glTF-PBR
Physical based rendering with Vulkan using glTF 2.0 models
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- updated 4 months ago
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- since 2018
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Physical based rendering with Vulkan using glTF 2.0 modelsSummarised by AI from the README; the original prevails
Author description: Physical based rendering with Vulkan using glTF 2.0 models
Basic listing based on official public information; functionality has not been independently evaluated.
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- Pricing not verifiedCheck current official software, hosting, model and infrastructure pricing.
