cosmiciron / vmprint
This layout engine can solve the hardest layout problems imaginable. Its output is DTP grade and deterministic. It's faster than engines written in C++ because it's not traditional. Backed by game engine tech, it has a microkernel and runs a spatial-temporal simulation instead of a giant complex pagination loop.
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- updated 4 days ago
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- since 2026
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This layout engine can solve the hardest layout problems imaginable. Its output is DTP grade and deterministic. It's faster than engines written in C++ because it's not traditional. Backed by game engine tech, it has a microkernel and runs a spatial-temporal simulation instead of a giant complex pagination loop.Summarised by AI from the README; the original prevails
Author description: This layout engine can solve the hardest layout problems imaginable. Its output is DTP grade and deterministic. It's faster than engines written in C++ because it's not traditional. Backed by game engine tech, it has a microkernel and runs a spatial-temporal simulation instead of a giant complex pagination loop.
Basic listing based on official public information; functionality has not been independently evaluated.
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