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Noniv / snowflow_demo

A real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spells, atmosphere and post-processing—without textures, meshes, HDRIs or animation assets.

Repository stars
595All-time #55,454
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156
Last push
updated 3 months ago
Repository created
since 2026
Apps & systemsGeneralJavaScriptMIT · Permissive
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Original · GitHub
A real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spells, atmosphere and post-processing—without textures, meshes, HDRIs or animation assets.

Summarised by AI from the README; the original prevails

Author description: A real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spells, atmosphere and post-processing—without textures, meshes, HDRIs or animation assets.

Basic listing based on official public information; functionality has not been independently evaluated.

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Pricing not verifiedCheck current official software, hosting, model and infrastructure pricing.

Star trend

59559659611-06 · 59510-0810-1310-1810-2310-2811-0211-06

First collected 2026-11-06Measured at 2026-11-06 09:26 UTCSourceLicense source

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