Noniv / snowflow_demo
A real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spells, atmosphere and post-processing—without textures, meshes, HDRIs or animation assets.
- Repository stars
- 595All-time #55,454
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- Last push
- updated 3 months ago
- Repository created
- since 2026
About
A real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spells, atmosphere and post-processing—without textures, meshes, HDRIs or animation assets.Summarised by AI from the README; the original prevails
Author description: A real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spells, atmosphere and post-processing—without textures, meshes, HDRIs or animation assets.
Basic listing based on official public information; functionality has not been independently evaluated.
- Pricing
- Pricing not verifiedCheck current official software, hosting, model and infrastructure pricing.
