DaveGreen-Games / ShapeEngine
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
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- 629All-time #53,612
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- updated 6 days ago
- Repository created
- since 2022
About
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.Summarised by AI from the README; the original prevails
Author description: My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
Basic listing based on official public information; functionality has not been independently evaluated.
- Pricing
- Pricing not verifiedCheck current official software, hosting, model and infrastructure pricing.
