mas-bandwidth / netcode
Secure client/server protocol for multiplayer games built on top of UDP
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- updated 8 days ago
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- since 2016
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Secure client/server protocol for multiplayer games built on top of UDPSummarised by AI from the README; the original prevails
Author description: Secure client/server protocol for multiplayer games built on top of UDP
Basic listing based on official public information; functionality has not been independently evaluated.
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- Pricing not verifiedCheck current official software, hosting, model and infrastructure pricing.
