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Scthe / nanite-webgpu

UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.

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1,128All-time #37,521
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updated 5 months ago
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since 2024
Apps & systemsGeneralTypeScriptMIT · Permissive
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UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.

Summarised by AI from the README; the original prevails

Author description: UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.

Basic listing based on official public information; functionality has not been independently evaluated.

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