MobileGL-Dev / MobileGlues-release
MobileGlues, which stands for "(on) Mobile, GL uses ES", is a GL implementation running on top of host OpenGL ES 3.2, with running Minecraft Java Edition in mind.
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- since 2025
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MobileGlues, which stands for "(on) Mobile, GL uses ES", is a GL implementation running on top of host OpenGL ES 3.2, with running Minecraft Java Edition in mind.Summarised by AI from the README; the original prevails
Author description: MobileGlues, which stands for "(on) Mobile, GL uses ES", is a GL implementation running on top of host OpenGL ES 3.2, with running Minecraft Java Edition in mind.
Basic listing based on official public information; functionality has not been independently evaluated.
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- No license declared: commercial use and redistribution terms are unknown.
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