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10 repositories · updated 2026-11-07
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1lettier / 3d-game-shaders-for-beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.C++License not declaredInsufficient rank history20,025
2Blinue / MagpieA general-purpose window upscaler for Windows 10/11.HLSLGPL-3.0 · Share derivative sourceInsufficient rank history16,316
3SaschaWillems / VulkanC++ examples for the Vulkan graphics APIGLSLMIT · PermissiveInsufficient rank history12,208
4ColinLeung-NiloCat / UnityURPToonLitShaderExampleA very simple toon lit shader example, for you to learn writing custom lit shader in Unity URPShaderLabMIT · PermissiveInsufficient rank history7,852
5shader-slang / slangMaking it easier to work with shadersC++License not declaredInsufficient rank history5,782
6crosire / reshadeA generic post-processing injector for games and video software.C++BSD-3-Clause · PermissiveInsufficient rank history5,654
7dfranx / SHADERedLightweight, cross-platform & full-featured shader IDEC++MIT · PermissiveInsufficient rank history4,810
8microsoft / DirectXShaderCompilerThis repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.C++License not declaredInsufficient rank history3,693
9KhronosGroup / glslangKhronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.C++License not declaredInsufficient rank history3,609
10patriciogonzalezvivo / lygiaLYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibilityGLSLLicense not declaredInsufficient rank history3,480