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12 repositories · updated 2026-11-07

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1bkaradzic / bgfxCross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.C++BSD-2-Clause · PermissiveInsufficient rank history17,619
2baldurk / renderdocRenderDoc is a stand-alone graphics debugging tool.C++MIT · PermissiveInsufficient rank history11,281
3andrewmd5 / Borderless-GamingPlay your favorite games in a borderless window; no more time consuming alt-tabs.C#GPL-2.0 · Share derivative sourceInsufficient rank history6,684
4ConfettiFX / The-ForgeThe Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2C++Apache-2.0 · PermissiveInsufficient rank history5,812
5tixl3d / tixlTiXL is an open source software to create realtime motion graphics.C#MIT · PermissiveInsufficient rank history5,171
6clshortfuse / renodxRenovation Engine for DirectX GamesHLSLMIT · PermissiveInsufficient rank history4,702
7OGRECave / ogrehigh-performance rendering backend (C++, Python, C#, Java)C++MIT · PermissiveInsufficient rank history4,692
8DiligentGraphics / DiligentEngineA modern cross-platform low-level graphics library and rendering frameworkBatchfileApache-2.0 · PermissiveInsufficient rank history4,501
9mausimus / ShaderGlassOverlay for running GPU shaders on top of Windows desktop and WineC++GPL-3.0 · Share derivative sourceInsufficient rank history4,371
10OpenXRay / xray-16Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)C++License not declaredInsufficient rank history3,606
11patriciogonzalezvivo / lygiaLYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibilityGLSLLicense not declaredInsufficient rank history3,480
12helix-toolkit / helix-toolkitHelix Toolkit is a collection of 3D components for .NET.C#MIT · PermissiveInsufficient rank history2,293
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