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ketoo / NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

grpc / grpc

C++ based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)

Popularity
Repository stars4,16545,425Highest
Fork1,11111,334Highest
Maintenance
Last push2023-02-252026-11-06
Maintenance notesNot verifiedNot verified
Repository created2014-05-162014-12-08
License & use
LicenseApache-2.0 · PermissiveApache-2.0 · Permissive
PricingPricing not verifiedPricing not verified
Basics
Browse by purposeDeveloper tools · Web & app developmentDeveloper tools · Web & app development
TypeFrameworks & SDKsFrameworks & SDKs
SubcategoryNetworking & protocol librariesNetworking & protocol libraries
PlatformNot verifiedNot verified
First collected2026-11-032026-11-03
LanguageC++C++

License tiers are derived from metadata. Check obligations for your use; unknown does not mean prohibited. Measured at 2026-11-07 UTC